Mod Updates for TW: Warhammer III 7.0

With the release of the Tides of Torment DLC and update 7.0 of Total War: Warhammer III, a few mods needed minor updates, and I used the occasion to slip in a few other minor improvements.

The following changes have been made.

HBRM – Bretonnia and HBRM – Kislev:

  • updated the building_culture_variants and building_levels tables to the updated table format introduced by CA in 7.0.

HSP – Athel Loren:

  • removed IE Expanded conditions for Quenelles and Clan Volkn, after IE Expanded adopted the same start_pos changes as Mixu’s Unlocker for those factions.

HSP – Kislev & Norsca:

  • Throgg’s faction specific landmark changes have been removed as the associated landmark has been removed from Immortal Empires with 7.0;
  • added a Troll Lair level 1 building to the Tower of Khrakk, enabling Throgg to recruit Norscan Trolls from turn 1;
  • Wulfrik now starts at war with Skaeling only if he’s controlled by the AI, as after the 7.0 Norsca rework he has a dual start position when controlled by the player;
  • removed the line for peace between Wulfrik and the Naglfarlings, as they are no longer at war in vanilla after 7.0;
  • reordered the Baersonling changes in the code to result in Sjoktraken being the capital of the Baersonling instead of Khazid Bordkarag.

HSP – Ostankya in Kislev:

  • removed a unit of Kossars and Kossovite Dervishes from Grigor Kyriakin’s army when using Mixu’s Unlocker, to help prevent Ropsmenn Clan from occupying settlements in Mother Ostankya’s starting province.

The mod compilations were updated with their corresponding mod changes.

All of the other mods were also tested, did not show any issues, and were updated to have green checks displayed next to them in CA’s mod manager after the 7.0 game update. These mod updates did not contain any actual changes.

Thank you for reading this post and playing TW: Warhammer III using my mods!

Do you like this post? Share it with your friends!